11/11/2023 0 Comments Uninstall logitech g hub macHtml engine rendering rate is now separately configurable depending of the usage : desktop or browser.Updated CefSharp to the latest version (Still Used by USB displays and webpage component in WPF rendering engine).Replaced the desktop HTML Rendering engine from CefSharp to Microsoft WebView 2.Better handling of dashboards previous/next actions : they will now take care of switching automatically to the last saved rendering engine and transparency settings).Better handling of “transparency” for dashboards (it will automatically detect if transparency is available in the design and remember the last state). It’s now possible to assign car specific playlists.Added explicit per game default dash/idle dash reloading.Ability to choose precisely the next/previous dash content :.If the dash is configured to be displayed on a specific monitor it will automatically close/open depending if the monitor is available.When opening on a location from the dash list the dash will replace the previously displayed one.Individual controls for each location (next screen, previous etc …).Various “Start mode” (At simhub startup, at game process start, at game connected or even manual).Saved locations creates a “device” offering a similar “all in one” experience as other usb devices.It can be a monitor, a predefined windowed location, or simply the last location.here comes the “condensed” changelog of almost 5 months of work ! as well as many little (but significant □ ) changes along the road. This new major version started on an heavy focus on “on screen” dash windows management with a complete rewriting of that part, and ended to affect all aspects of dash management … desktop, web, overlays, usb screens …. Help and Documentation – Bug reports and features requests – Previous releases Recent changes 9.0.0 – 9.0.1 –
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