11/11/2023 0 Comments Battle.net ddos attack today“Always-online video games are terrible for a multitude of reasons. “The problem is this wouldn't be a problem if the game had a f**king single-player mode that didn't require an internet connection,” redditor Astray said. Diablo 4 has been rendered unplayable due to login issues multiple times since its launch earlier in June, with disconnections and other problems causing the tragic death of Hardcore characters as they approach or hit the level cap of 100. While DDoS attacks like this one can strike any developer and any video game at any time, it is a stark reminder of Blizzard’s controversial decision to make Diablo 4 an always-online game, and has sparked renewed calls for the addition of an offline mode. No worries, it'll be up Sunday morning! Nope. A DDoS is a complicated process used by hackers to disrupt your internet service. Players began to report issues signing into the always-online. “Was hoping to play a few hours on a Saturday night after working ~10 hours. All Blizzard games powered by were unavailable for a bit after a DDoS attack. Blizzard spent much of Sunday battling a distributed denial of service (DDoS) attack that rendered Diablo 4 unplayable for hours. “Over 12 hours for me,” wrote redditor LethalBacon. 44zk63YobO- Paul - Twitch UrbanPharaoh / YouTube Pharaoh TV June 25, 2023Īs you'd expect, fans expressed their frustration across social media and in online forums. You are what is wrong with this world and gaming Community. Whomever DDoS #Diablo4 you are garbage people. It wasn’t until Sunday evening the same Twitter account declared the DDoS attack over, although it did not specify whether Blizzard mitigated the attack, the people behind the attack simply stopped their action, or a combination of both. The issue was so bad a warning message was added to itself. Update April 16, 10 PM CT: Blizzard has reported that the DDoS attack has ended. If you are still unable to log in try / Twitter 2:54 AM 122. Blizzard’s customer support Twitter account revealed the source of the problem: a DDoS attack it was “actively working to mitigate”. Blizzard CS - The Americas on Twitter: 'The DDOS attacks that we were monitoring have ended. Shows attacks on countries experiencing unusually high attack traffic for a given day. Shows the top reported attacks by size for a given day. Players began to report issues signing into the always-online action role-playing game as well as other games on Saturday night, and login problems persisted into Sunday morning. A DDoS attack is an attempt to make an online service unavailable to users.
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